
One Two Start
Description:
One Two Start it's a game in which you control a beginning runner. Your main objective is to achieve running 5km. At first, you'll be very slow and rapidly get tired, but since you continue to start over again, you'll gain more resistence and speed.
Controls:
| Action | KeyBoard | Joystick |
| Sprint | Hold Left Shift | Hold LB |
| Pause | P | Start |
| Ground Slide | Z | A |
| Jump | Space | Y |
| Menu Navigation | Mouse or Arrow Keys | D-Pad |
| Confirm | Mouse Left Click or Enter | A |
Progression:
Every time you beat your own distance record, you'll get 20% more speed and 3 stamina points permanently. If you don't beat your record in a run, you'll even gain 1 stamina point. So since you continue to try, you'll get better and better. The more fast you get, more you'll can jump longer to reach platforms you couldn't in first days.
Context:
This is the game I made for my first game jam. It's the Shovel Game Jam 2025. The idea for the game is based on my own experience running every day with my dad and brother, so I tried to simulate that experience on this game. I hope you enjoy!
| Status | Released |
| Platforms | HTML5, Windows |
| Rating | Rated 5.0 out of 5 stars (2 total ratings) |
| Author | ZeDaniel06 |
| Genre | Sports, Adventure, Platformer, Simulation |
| Made with | Unity |
| Tags | 2D, Indie, My First Game Jam, Parkour, Runner, Speedrun, Walking simulator |
| Content | No generative AI was used |
Development log
- Joystick Support!Sep 23, 2025
- Infinite Mode is ready to go!Aug 10, 2025
- One Two Start - Post Game Jam UpdateAug 04, 2025
- My First Game JamJul 20, 2025




Comments
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Muito bacana! A única coisa que eu poderia deixar de dica seria tirar as sombras projetadas dos obstáculos que são de pular pois ao menos pra mim, acabam passando a sensação visual de que estão flutuando, mas não no mesmo plano do jogador, falando de forma hierárquica (claro, posso estar enganado e isso é proposital para confundir o jogador haha)
Ih man, nem tinha parado pra pensar nisso na época que fiz o jogo, as sombras eu coloquei justamente pra ajudar o jogador a se orientar, pq antes delas, os blocos estavam muito confusos na perspectiva, mas acho q precisava de ajuste mesmo nos blocos que não estão flutuando, valeu o feedback, quando eu for revisitar One Two Start um dia aí eu tento melhorar essa questão.